Attributes of the creatures and Damage vs. Armor calculations. When adding an armor, you will see the
average damage and decay by default, based on a 50% to 100% damage interval with a random distriburion. You can change this to
Max damage,
Min damage and
Critical hit in the dropdown menu. Armor decay is explained on the
Armor Decay page.
Showing 1 of 56 items.
Tools
Filter
Latest update: 01-11-2024 07:36:00 (Local Time),
Edit properties,
Edit columns
Empty fields mean
either not applicable or unknown value. Descriptions may be found when you hover
the mouse over the column headers or cells.